

You can also split at zero crossing points using ALT+Z to split, which typically splits a few samples to the left of the edit cursor according to where all channels of the audio cross the zero point. It's practically inaudible unless you lengthen the fades, which of course you can to create an audible fade in/out for an item. Not for you to hear it, but to help avoid potential clicks created by splitting audio at non-zero crossing points. By default, when you split audio items, it creates a really tiny fade-in/fade-out at end and beginning of the new items either side.

Place the edit cursor by clicking somewhere on an item and hit "S" to split at the edit cursor.

Reaper's split behaviour is pretty intelligent. The toolbar button is the leftmost on row 2. On the occasions you don't want this, Alt+X is your friend. With item snap, there's no danger of going too far and creating unwanted crossfades.Īlt+X toggles auto crossfade behaviour which happens if you drag one item over another.

That way, items will snap to eachother at either end when you're sliding them around with no grid. For the purpose of splicing out sections of unwanted audio and butting remaining segments together, set "Media items snap at" to "Both start/end". Both are fully controllable, and Alt+L gives you the options to adjust snap behaviour more precisely. Why the separate options? Because Reaper can snap both to grid divisions and also to items - Reaper's name for "parts" or "regions". Snap snaps to the grid divisions, so if the grid's off, grid-based snap is effectively off. The former is the Magnet icon on the toolbar, and the latter is the icon to its left. This guide provides a simple explanation of how to edit out and splice together chunks of an audio file pulled into Reaper into more useable items.įor precise control of item movement you can toggle off snap altogether with Alt+S, or toggle off gridlines with Alt+G. This stuff's mainly for migrants to Reaper so mods feel free to move over to newbieland if it's more relevant there.Įditing audio - rearranging, snipping and moving audio items in Reaper users why basic audio editing behaviour differs in Reaper so I'm starting a few tip threads that are going to seem as obvious as the proverbial nose on a Reaper expert's face.
